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The Dodger D3D Project

 

About Dodger d3d

After coding web projects using Microsoft new .net framework, I wanted to try out game programming, without having to learn a new API. So I've read about Microsoft's managed Directx. I could code on directx, using visual basic 2003.net structure, it was the easiest code I've ever learn. This game is the small result of the many uses of the Managed Directx API. The first version of the game  have features : a shitty 80's soundtrack, directx meshes, road texture, a high-score system, etc.

 

Latest News

 

News

[2004-03-02] Website is launched

Thank to sourceforge.net, I now have a place to put my project and the website for my project. Stay tuned, updates coming in very soon.

[2004-02-27] Dodger D3D version 0.0.2b is released!

I've uploaded the full game and the vbnet source code on sourceforge.net, download the game here.

[2004-02-27] Dodger D3D Project is officially launched.

 

This project is proud to be hosted at

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